Installation¶
Requirements¶
- Unity 6 (6000.0 or later)
- Universal Render Pipeline (URP)
- AR Foundation 6.x (for iOS/Android AR mode)
Install from the Unity Asset Store¶
- Find XRTracker on the Unity Asset Store
- Click Add to My Assets, then Open in Unity
- In the Package Manager window (My Assets tab), find XRTracker and click Import
- Import all files when prompted
Verify Installation¶
After importing, you should have:
- An
XRTrackerfolder in your project - Components available in Add Component:
XRTrackerManager,TrackedBody
Platform-Specific Setup¶
iOS / Android¶
Install AR Foundation and the corresponding provider:
- Window > Package Manager > Unity Registry
- Install AR Foundation
- Install ARKit XR Plugin (iOS) or ARCore XR Plugin (Android)
See AR Foundation Guide for detailed setup.
Windows (Desktop)¶
No additional packages required. XRTracker uses native capture from any connected camera. You may need a camera calibration file for best accuracy — see Camera Sources.
Licensing¶
XRTracker works immediately with the Free tier — no license file needed. Tracking is fully functional for 60 seconds per session with a watermark.
For unlimited tracking, see the Licensing page to learn about Trial, Developer, and Pro tiers.
Next Steps¶
Proceed to the Quick Start to track your first object.